At Web 2.0 Expo about a month ago, Rich, Paul and I all attended a fascinating session called “Children of Flickr: Making the Massively Multiplayer Social Web“. Aside from being interesting, it reenergized me on my quest to make work more fun.
Then, daily operational stuff intervened. I managed to rush some thoughts onto virtual paper, but I haven’t had the luxury to think deeply on the topic.
A few recent nuggets have reminded me. First, PMOG launched. I love the idea; install the toolbar and do your normal surfing. The game happens around your normal activity and is perfect for people like me who spend a lot of time driving on the “information superhighway”. I am skeptical about what they plan to do with all the browsing data, but after combing the privacy and terms, it seems pretty benign, at least for now.
Second, our friends at TalentedApps posted a missive about gaming and engagement. Engagement is a hot topic in this era of job-hopping; employees realize work is a commodity that can be sold to the highest bidder. For employers, finding ways to retain employees, especially in the face of economic uncertainty, is increasingly key.
And third, I discovered the person with the absolute coolest avatar (collection) on Connect just so happens to be into game mechanic and design. Sweet, it’s always good to wrap another head around a complex problem. We’ve kicked this around the ‘Lab for a year, so a new viewpoint is welcome. Read More
Hard to believe I haven’t blogged about Twitter in a while. Like New Web in general, Twitter has reached that cusp where early adopters are calling it “established” and new people are kicking the tires.
Rich, ENTP and I spent last week fixing some issues in Mix that you may have seen. 
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Those of you looking to beat the Monday blues (this coming Monday) should come out to 


The whole ‘Lab will be at 
Lately, our plans have started coming into focus. If you read here, you probably know we built 
